NCBR幼儿教育机构空间设计
获奖者:
李禹、王英钰、冯璐、 毕善华、李先佩

作品简介:
中文: 1 项目地址:中国东北地区 2设计类别:文教空间 3设计理念: 本项目是一个 综合性的幼儿教育机构,包括幼儿园和儿童培训学校两个部分。主要的设计概念是:充分体现寓教于乐的教育理念,将幼儿在“游戏中学习和成长”的价值观渗透在空间设计中。 4.创新与创意: 本项目重点营造游戏的场景与教学空间的结合。比如:在大堂设计制作了一个最大直径5米,高度4.5米的热气球形象,该曲面的手工加工技术要求较高;将周长13米的服务台与之结合。最有创意的是:吧台使用积木底板和约三千颗积木拼接而成,可以让儿童在此玩耍。 以此为中心,在将积木游戏区、绘本室、家长等候区等相通,营造了一个多功能共享,以儿童心理和动作需求为目标的开放性情境空间,是儿童喜欢、眷恋度高的的教育空间。项目投入使用后,得到业主高度肯定与好评。 5.美学意境 在审美方面的处理是通过色彩和热气球的造型,调动使用者的五感,不仅仅依靠视觉的审美,更是依靠行为与空间形象的交互,产生心神多感交叉的同感的美的意境,将自由、自信、快乐上升到更美的精神层面。 6. 社会意义: 本项目是在中国非一线城市的偏僻区域,消费能力、教育素质并不是很高的社区。本设计营造的准游乐场式教育机构,让孩子在游戏中成长,为了建立孩子的兴趣和自信。 英文: 1 Project Address: Northeast China 2 Design Category: Educational Institution Space Design /Public Space Design 3 Design Concept: This project is a comprehensive preschool education institution, including kindergarten and children training school.The main design concept is to fully embody the educational concept of teaching and to infiltrate the values of children's learning and growing in games into space design. 4. Project innovation point: This project focuses on the combination of game scene and teaching space.For example, a hot air balloon image with the maximum diameter of 5 meters and the height of 4.5 meters is designed and manufactured in the lobby, and the manual processing technical requirement of the curved surface is high;A 13-meter-perimeter service desk is combined with the service desk.the most creative thing is that the bar is made up of a building block base and about 3000 blocks that will allow children to play here.By taking this as the center, the building block game area, the drawing room, the parent waiting area and the like are communicated, so that an open situation space which is multifunctional and shared and aims at children's psychology and action needs is built, and the education space which is liked by children and has high attachment degree is formed. 5. Aesthetics The aesthetic treatment is to mobilize the user's five senses through the color and the shape of the hot air balloon. It not only depends on the aesthetic of vision, but also depends on the interaction of behavior and spatial image, resulting in a sense of mind. Cross-feeling beauty mood, freedom, self-confidence, happiness to a more beautiful spiritual level. 6. Social significance: This project is in the remote area of non-first-line cities in China, consumption ability and educational quality are not very high communities.the quasi-amusement park type education institution constructed by the design enables children to grow in the game so as to build the interest and the self-confidence of the children.